Textiles

Textiles are materials used for crafting clothing or constructing furniture and other items. Fabrics are obtained through farming or animal husbandry while leathers are obtained through butchering. Several new textiles are added by various Rimworld Vanilla Expanded modules.

Vanilla Factions Expanded - Insectoids

 * Chitin
 * Spidersilk

Vanilla Factions Expanded - Vikings

 * Cow wool
 * Fenrirskin
 * Lothurr leather
 * Njorunfur

Vanilla Animals Expanded

 * Arid Shrubland
 * Hippopotamus leather
 * Wildebeest pelt
 * Desert
 * Lion pelt
 * Tundra
 * Musk ox wool
 * Ice sheet
 * Pinniped leather
 * Australia
 * Platypus leather
 * Tropical rainforest
 * Tiger leather

Material effects
Below is a table showing the effects of each textile. Several common textiles from the vanilla game are shown for comparison. These effects mostly determine the stats of clothing, but the beauty factor affects furniture and other structures.